Dr. Mei-Ling Zhou aus Overwatch wird der nächste Held in Heroes of the Storm. Ausserdem kündigt Blizzard das Sommerereignis für an. Was kann Mei in HotS? Im Gegensatz zur Mei in Overwatch ist die eisige Frau in Heros of the Storm ein waschechter Tank. Sie kann: Auf einer. Legendäre Helden aus Warcraft, StarCraft und Diablo wurden in den Nexus beschworen. Wählt euren Helden und macht euch bereit, in Heroes of the Storm zu.
Heroes of the Storm: Mei als neue Heldin, Klimaphänomene und Nexomania IIHeroes of the Storm bekommt nach langer Durststrecke (über ein halbes Jahr) einen Helden-Neuzugang spendiert, und zwar Mei. Heroes of the Storm ist ein Free-to-Play MOBA, das die bekannten Helden verschiedener Mei aus Overwatch wird ein Tank – Aber nicht im eigenen Spiel. Legendäre Helden aus Warcraft, StarCraft und Diablo wurden in den Nexus beschworen. Wählt euren Helden und macht euch bereit, in Heroes of the Storm zu.
Mei Heroes Of The Storm Mei's Overview VideoHeroes of the Storm - Mei Reveal Trailer
We liked how it felt to have Mei as a ranged tank, so we doubled down on that by giving her Snow Blind Q. Her ultimate in Overwatch, Blizzard W , was such an iconic part of her Overwatch kit we knew we had to carry it over though it made more sense as a basic ability for our game.
We tried a few iterations of Icing E , but quickly fell in love with its current form because of the natural combo-caster playstyle it created.
The developers didn't feel restricted by her Overwatch kit and didn't mind it not being Instead, they wanted her abilities to be inspired from the way she plays.
The developers were also inspired by their work with Mal'Ganis to make sure she would not be a bruiser and would work as a main tank.
So they gave her a lot of CC instead of raw 1vs1 damage and waveclear. Sign In. From Heroes of the Storm Wiki.
Jump to: navigation , search. Mei "Our world is worth fighting for. Mei encases herself in ice, gaining a rapidly decaying Shield that absorbs up to damage.
Type: Healing, Shield, Status effect. Properties: Stationary channel , Unstoppable. Throw a snowball that hits all enemies in an area. Type: Spell damage, Crowd control.
Properties: Area of Effect , Blind , Slow. Command Snowball to create a blizzard at the target location for 2 seconds. Enemies within the blizzard take 13 damage every 0.
When the blizzard ends, enemies within its area take an additional 75 damage and are Stunned for 1.
Properties: Area of Effect , Slow , Stun. Slide quickly in the targeted direction. Properties: Area of Effect , Knockback , Slow. After 0.
At the end of its path, the snowball crumbles, releasing the consumed Heroes, dealing damage and Stunning them for 0. Type: Spell damage, Crowd control, Status effect.
Properties: Piercing Skillshot , Channeled cast stationary , Debuff Stasis , Stun. After a 0. Mei's Strengths and Weaknesses Strengths High survivability Decent damage output Versatile crowd control Good mobility Weaknesses Not able to peel from high mobility Heroes like Tracer Weak to Knockbacks and Roots 3.
Mei's Talent Build Cheatsheet Cryo-Freeze Build Recommended Level 1? Level 4 Level 7? Level 10? Level 13 Level 16? Level 20? Copy build to clipboard Build copied!
In particular, Crystallize at Level 4 makes it harder for the enemy team to break the Shield provided by Cryo-Freeze and Cooling Servos at Level 13 gives her an escape by reducing the cooldown of Icing and other Basic Abilities.
The high Slow uptime is good for Heroes who get increased damage from it such as Greymane with Executioner at Level Mei suffers while facing Heroes who have access to any kind of mobility because she will have a hard time trying to engage and her peeling tools will not accomplish anything for example Tracer.
Roots such as Entangling Roots by Malfurion and Knockbacks like Face Melt by E. While she does not gets completely shut down by them, Mei also does not like effects that reduce healing for example Biotic Grenade by Ana , deal percent-damage such as Cursed Bullet at Level 10 by Greymane , or deal bonus damage to Shields like EMP Grenade at Level 13 by Lt.
The same is true for Heroes who can poke her team from a long distance such as Li-Ming. Mei is good on Maps that have narrow passages and corridors where she can get more value from her Abilities for example Cursed Hollow.
While not her best, she does fine in open space too Hanamura Temple comes to mind. She does not offer anything on Maps where the macro is important.
Mei is a Tank that excels at punishing enemy Heroes who lack mobility to play around her Slows. She has access to powerful Heroic Abilities that, when having a Mage in team, can be used to make scary combos.
That said, Avalanche and Ice Wall are already strong on their own, both for engaging and for peeling. If Mei is in her own Blizzard when it ends, gain these bonuses for 3 additional seconds.
Using an ability causes Mei to deal 24 damage a second to nearby enemies for 4 seconds. Icing's Slow effect no longer decays over its duration.
While at maximum stacks, Mei also gains 10 Armor. Lasts 8 seconds. While traveling, Avalanche constantly launches a volley of untalented Snow Blind snowballs ahead of itself.
Passive: Reduce the cooldown of Avalanche by 30 seconds. When Ice Wall expires, trapped enemy Heroes hit take damage and have their Armor reduced by 25 for 5 seconds.
Overwatch's Mei Joins Heroes of the Storm. The Nexus is worth fighting for. It is worth mentioning that the bonus damage provided by this Talent does not get amplified by The Big One at Level 20, however, the bonus area still helps hitting more targets—notably two adjacent Towers—at the same time.
If Mei enters her own Blizzard while Icing is active, the cooldown of Icing is reduced by 8 seconds and she gains 70 Mana.
Cold Front is a good Talen that halves the cooldown of Icing if you cast Blizzard in the direction you intend to slide, basically giving you a form of escape after your engage.
Considering that it lets you cast Blizzard more often, the cooldown reduction provided has obvious synergy with any Icing-related Talent: Skating Away at Level 7 and Black Ice at Level Reduce the cooldown of Cryo-Freeze by 10 seconds.
Mei gains 40 Spell Armor while Cryo-Freeze is active and for 1 second after. Crystallize is a strong Talent that heavily increases Mei's survivability by reducing the cooldown of Cryo-Freeze and making it give a lot of Spell Armor during and immediately after her Trait gets used.
The cooldown reduction has synergy with Cooling Servos because it makes you benefit from that Talent more often.
When Blizzard ends, enemy Heroes still within its area gain this effect for an additional 4 seconds. Induce Hibernation is a good Talent that reduces the damage done by enemy Heroes inside the area covered by Blizzard.
If they do not get out before Blizzard ends, they will keep the same debuff for a few more seconds, even if Blizzard will be over at that point.
Induce Hibernation has synergy with Flurry and Cooling Servos at Level 13 because they can both reduces Blizzard's cooldown and make you benefit from this Talent more often.
Skating Away is a strong Talent that, when you cast Icing , gives Mei and nearby allied Heroes a good amount of Movement Speed and Physical Armor for a few seconds.
The additional Movement Speed may help you body block enemy Heroes, especially if they are affected by one of your Slows , and nearby allied Heroes to reposition either offensively or defensively.
The bonus Physical Armor makes Mei more resistant immediately after engaging and increases the survivability of nearby allied Heroes as well. Skating Away has synergy with Cold Front and Cooling Servos because they can both reduce Icing's cooldown and make you benefit from this Talent more often.
The cooldown of this ability is reduced by 10 seconds each time Mei picks up a Regeneration Globe. While it has a relatively long cooldown, picking up Regeneration Globes will shorten it.
You can activate it at any moment, even if you have full Health. In this section we discuss when and why to pick a given Heroic Ability. After 0. Avalanche is a good Heroic Ability for splitting the enemy team and immediately starting a team fight to abuse the numerical advantage.
After a 0. If Mei is in her own Blizzard when it ends, gain these bonuses for 3 additional seconds. Flurry is a decent Talent that gives Mei bonus Attack Speed and makes Blizzard refresh its cooldown faster.
The buff is active for up to 2 seconds—basically Blizzard's duration—while inside the area and, if you were in the area when Blizzard ended, you keep it for 3 seconds.
The bonus Attack Speed has decent synergy with Heat Transfer at Level 1 in short team fights because it allows you to get more value from the bonus Attack Damage.
Considering that it lets you cast Blizzard more often, the cooldown reduction provided has obvious synergy with Heavy Pack at Level 1 and any Blizzard-related Talent: Ice Storm at Level 1, and Induce Hibernation at Level 7.
Cooling Servos is a strong Talent that makes every Mei's Basic Attack apply a small Slow to the target and makes Cryo-Freeze heavily increase the cooldown refresh rate of every Basic Ability.
The bonus Slow has synergy with Heat Transfer at Level 1 in prolonged team fights because that Talent requires the target to be Slowed and your Basic Abilities will not always be available to give you that.
The cooldown reduction provided is extremely helpful to disengage when in danger, but it can also be used aggressively to keep the fight going when not risky.
Polar Vortex is a good Talent that makes Mei deal AoE damage to nearby enemies for a few seconds after casting an Ability.
In addition to being damaged, enemy Heroes will have their Attack Speed reduced and a Slow applied to them. The bonus Slow has synergy with Heat Transfer at Level 1 in short team fights because that Talent requires the target to be Slowed but Polar Vortex still requires you to cast Basic Abilities.
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